State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 iOS Sports Apps Performance in the US – Q4 2021

Discover the performance trends of the top 5 sports apps on iOS in the United States for the fourth quarter of 2021, including insights on weekly downloads, revenue, and active users.

Top 5 iOS Sports Apps Performance in the US – Q4 2021

In Q4 2021, the top 5 sports apps on the iOS platform in the United States demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.

ESPN: Live Sports & Scores from Disney saw a notable fluctuation in weekly revenue, peaking at approximately $3.4M in early December. Weekly downloads showed a significant drop from 191K in early October to around 103K by mid-December, before rebounding to 206K in the final week of the year. Active users remained relatively stable, with a slight decline from 6M in early October to about 5.3M by the end of December.

DAZN: Stream Live Sports experienced a spike in weekly revenue, reaching around $1M in early November. Downloads saw a dramatic increase to 78K in early November, though they tapered off to approximately 3.5K by the end of December. Active users also showed a peak in early November at around 267K, before decreasing to about 107K by late December.

NBA: Live Games & Scores displayed a strong revenue performance, peaking at around $750K in late November. Weekly downloads surged to 165K in mid-October, stabilizing around 70K by the end of December. Active users increased significantly from 675K in late September to over 1.2M by late December, maintaining a steady user base throughout the quarter.

MLB showed a consistent revenue stream, with a peak at around $524K in mid-October. Downloads were highest in early October at 61K, but saw a significant drop to around 3K by mid-December. Active users followed a downward trend from 1M in late September to approximately 120K by the end of December, reflecting a seasonal decline.

GameChanger Classic maintained a steady weekly revenue around $200K for most of the quarter. Downloads were relatively low, peaking at around 7K in late September and decreasing to about 1K by mid-December. Active users remained stable throughout the quarter, fluctuating slightly around the 150K mark.

For more detailed insights and data on app performance, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022