AI Insights · Timothy · January 2022
Top 5 iOS Sports Apps Performance in the US – Q4 2021
Discover the performance trends of the top 5 sports apps on iOS in the United States for the fourth quarter of 2021, including insights on weekly downloads, revenue, and active users.
In Q4 2021, the top 5 sports apps on the iOS platform in the United States demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period.
ESPN: Live Sports & Scores from Disney saw a notable fluctuation in weekly revenue, peaking at approximately $3.4M in early December. Weekly downloads showed a significant drop from 191K in early October to around 103K by mid-December, before rebounding to 206K in the final week of the year. Active users remained relatively stable, with a slight decline from 6M in early October to about 5.3M by the end of December.
DAZN: Stream Live Sports experienced a spike in weekly revenue, reaching around $1M in early November. Downloads saw a dramatic increase to 78K in early November, though they tapered off to approximately 3.5K by the end of December. Active users also showed a peak in early November at around 267K, before decreasing to about 107K by late December.
NBA: Live Games & Scores displayed a strong revenue performance, peaking at around $750K in late November. Weekly downloads surged to 165K in mid-October, stabilizing around 70K by the end of December. Active users increased significantly from 675K in late September to over 1.2M by late December, maintaining a steady user base throughout the quarter.
MLB showed a consistent revenue stream, with a peak at around $524K in mid-October. Downloads were highest in early October at 61K, but saw a significant drop to around 3K by mid-December. Active users followed a downward trend from 1M in late September to approximately 120K by the end of December, reflecting a seasonal decline.
GameChanger Classic maintained a steady weekly revenue around $200K for most of the quarter. Downloads were relatively low, peaking at around 7K in late September and decreasing to about 1K by mid-December. Active users remained stable throughout the quarter, fluctuating slightly around the 150K mark.
For more detailed insights and data on app performance, visit Sensor Tower.